RESUME

Education and Experience

Development Standards Lead

2020 [1 year, 5 months], Contract, Current, ExxonMobil

  • Project Management & Technical Leadership of several vendor-developed and several internally-developed VR serious games projects.

  • Co-developed Vendor Toolkits (Unity3d, NPM-distributed); Full-length Internal Development of several serious game projects and POCs; Several other major feature and content-expansion projects to existing vendor-developed sims built in Unity3d and Unreal 4.

  • Facilitation of User-Centered Design (UCD) UX & UI studies for the VR medium; Pre-production (i.e. storyboarding, prototyping and game design) of 3+ serious game projects.

CONTRACT VR UNITY ENGINEER

2018 [1 year], Contract, ExxonMobil

  • VR game, UI and UX design and programming.

  • 3d Art—modeling and texturing.

CONTRACT VR UNITY ENGINEER

2017 [8 months], Contract, SixGen LLC.

  • VR game, interaction and UI design and programming.

  • 360 video interaction design and programming.

  • 3d Art—modeling and texturing.

FREELANCE UNITY ENGINEER

2017 [1 Month], Freelance, MediaRez LLC.

  • Video and Animation for PSA Animation made in Maya.

  • Unity engineering for serious games.

Jr. TECHNICAL ARTIST

2016 [11 Months], Contract, Sparkypants LLC.

  • 3d modeling, texturing, rigging and animation.

  • Physically-based material development (Substance designer and Quixel).

  • Solving and forecasting design and implementation pipeline-related problems with other artists, designers and programmers on the team.

INTERN LEVEL DESIGNER

2014 [8 months], Volunteer, Dominating Studios

  • World building and level design in Unreal Engine 3 for a first person shooter: Critical Point: Incursion.

  • Project management, task delegation and design iteration with other 3d artists on the team.

COLLEGE STUDENT

2011-2015 [4 years], Maryland Institute College of Art, Bachelor's in Interactive Arts

  • Major: Game Design: Software Design; C#, JavaScript, HTML & CSS Programming; Level Design; UI design; and Unity3d engineering and prototyping.

  • Minor: Game Art: 3d modelling, animation, character design, world building and texturing.

Location

Houston, TX USA

Contact

jonathangorr@gmail.com

+1 (754) 423-4462

Follow

  • github

©2017 by Jonathan Gorr.