
Airfield Damage Repair Simulator
Streamlined Airfield Damage Repair Training
The Airfield Damage Repair Simulator (ADR Sim) is a unique tool developed by DS2, that is being used by organizations within the airforce (i.e. AFCEC) to plan and optimize the methods of airfield repair in the event of a domestic wartime attack.​The Virtual Sand Table (VST) is a separate piece of hardware that ships with the simulation software.
Unity Developer III
Tools: Unity 2021 LTS, 3D Studio Max, Simplygon, Photoshop,Substance Designer, Git​​
Role Responsibilities:
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Unity development of a training simulation centered around military airfield rapid damage repair.
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Creation of an animation-friendly 3D game asset LOD pipeline using Simplygon and Autodesk 3ds Max for Unity.
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Created a unity editor tool that uses NetTopologySuite to convert airfield GIS runway data into navmeshes for use by A* pathfinding agents.
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Ported an internal VR simulation from standalone to Oculus/Meta Quest 2. I used Google Seurat to create the environment.
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Designed & implemented several GIS data integration workflows for Unity-based apps like this simulator.
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